Biography

I am a professor at Institute of Artificial Intelligence and Robotics of Xi’an Jiaotong University in China. Before that, I worked as a research scientist and Postdoc at Visual Computing Center (VCC) of King Abdullah University of Science and Technology (KAUST), ICSI, UC Berkeley and the Max Planck Institute for Informatics. I obtained my Ph.D. from KAUST under the supervision of Prof. Dr. Helmut Pottmann and Prof. Dr. Peter Wonka. I received my B.S. and M.S. degrees from Xi’an Jiaotong University (XJTU) in 2008 and 2011 respectively. My research interests are in geometric modeling, geometry processing, architectural geometry, computer graphics, and computer vision.

Official web: jiang.gr.xjtu.edu.cn

Interests

  • Computer Graphics
  • Geometry Processing
  • Architectural Geometry
  • Applied Geometry
  • Computer Vision

Education

  • PhD in Computer Science, 2016

    King Abdullah University of Science and Technology

  • MSc in Pattern Recognition and Intelligent Systems, 2011

    Xi’an Jiaotong University

  • BSc in Electronic Engineering, 2008

    Xi’an Jiaotong University

Publications

Quad mesh mechanisms

ACM Transactions on Graphics, 2024.

Observation of a Higher-Order End Topological Insulator in a Real Projective Lattice

Advanced Science, 2024.

Planar panels and planar supporting beams in architectural structures

ACM Transactions on Graphics, 2023.

Forward and inverse D-Form modelling based on optimisation

Computer-Aided Design, 2023.

Architectural Structures from Quad Meshes with Planar Parameter Lines

Computer-Aided Design, 2023.

Shape-morphing Mechanical Metamaterials

Computer-Aided Design, 2022.

Computational Design of Lightweight Trusses

Computer-Aided Design, 2021.

Using Isometries for Computational Design and Fabrication

ACM Transactions on Graphics, SIGGRAPH, 2021.

Freeform Quad-based Kirigami

ACM Transactions on Graphics, SIGGRAPH Asia, 2020.

Architectural freeform surfaces designed for cost-effective paneling through mold re-use

Advances in Architectural Geometry, 2020.

Computational Design and Optimization of Quad Meshes Based on Diagonal Meshes

Advances in Architectural Geometry, 2020.

Quad-Mesh Based Isometric Mappings and Developable Surfaces

ACM Transactions on Graphics, SIGGRAPH, 2020.

Smooth Polyhedral Surfaces

Advances in Mathematics, 2020.

Curve-pleated Structures

ACM Transactions on Graphics, SIGGRAPH Asia, 2019.

Checkerboard Patterns with Black Rectangles

ACM Transactions on Graphics, SIGGRAPH Asia, 2019.

Field-Aligned Isotropic Surface Remeshing

Computer Graphics Forum, 2018.

Design and Volume Optimization of Space Structures

ACM Transactions on Graphics, SIGGRAPH, 2017.

Vertex normals and face curvatures of triangle meshes

In A. Bobenko, editor, Advances in Discrete Differential Geometry, 2016.

Measuring and controlling fairness of triangulations

Advances in Architectural Geometry, 2016.

Polyhedral Patterns

ACM Transactions on Graphics, SIGGRAPH Asia, 2015.

Template Assembly for Detailed Urban Reconstruction

Computer Graphics Forum, Eurographics, 2015.

Cell Packing Structures

Computer-Aided Design, 2015.

Interactive Modeling of Architectural Freeform Structures

Advances in Architectural Geometry, 2014.

Freeform Honeycomb Structures

Computer Graphics Forum (Proc. SGP), 2014.

Exploring Quadrangulations

ACM Transactions on Graphics, 2014.

Freeform Shading and Lighting Systems from Planar Quads

Design Modelling Symposium Berlin, 2013.

Discrete Line Congruences for Shading and Lighting

Computer Graphics Forum (Proc. SGP), 2013.

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