Publications

(2024). Quad mesh mechanisms. ACM Transactions on Graphics.

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(2024). Observation of a Higher-Order End Topological Insulator in a Real Projective Lattice. Advanced Science.

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(2023). Planar panels and planar supporting beams in architectural structures. ACM Transactions on Graphics.

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(2023). Forward and inverse D-Form modelling based on optimisation. Computer-Aided Design.

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(2023). Architectural Structures from Quad Meshes with Planar Parameter Lines. Computer-Aided Design.

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(2022). Shape-morphing Mechanical Metamaterials. Computer-Aided Design.

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(2021). Computational Design of Lightweight Trusses. Computer-Aided Design.

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(2021). Using Isometries for Computational Design and Fabrication. ACM Transactions on Graphics, SIGGRAPH.

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(2020). Freeform Quad-based Kirigami. ACM Transactions on Graphics, SIGGRAPH Asia.

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(2020). Computational Design and Optimization of Quad Meshes Based on Diagonal Meshes. Advances in Architectural Geometry.

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(2020). Architectural freeform surfaces designed for cost-effective paneling through mold re-use. Advances in Architectural Geometry.

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(2020). Quad-Mesh Based Isometric Mappings and Developable Surfaces. ACM Transactions on Graphics, SIGGRAPH.

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(2020). Smooth Polyhedral Surfaces. Advances in Mathematics.

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(2019). Curve-pleated Structures. ACM Transactions on Graphics, SIGGRAPH Asia.

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(2019). Checkerboard Patterns with Black Rectangles. ACM Transactions on Graphics, SIGGRAPH Asia.

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(2018). Field-Aligned Isotropic Surface Remeshing. Computer Graphics Forum.

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(2017). Design and Volume Optimization of Space Structures. ACM Transactions on Graphics, SIGGRAPH.

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(2016). Vertex normals and face curvatures of triangle meshes. In A. Bobenko, editor, Advances in Discrete Differential Geometry.

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(2016). Measuring and controlling fairness of triangulations. Advances in Architectural Geometry.

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(2015). Polyhedral Patterns. ACM Transactions on Graphics, SIGGRAPH Asia.

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(2015). Template Assembly for Detailed Urban Reconstruction. Computer Graphics Forum, Eurographics.

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(2015). Cell Packing Structures. Computer-Aided Design.

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(2014). Interactive Modeling of Architectural Freeform Structures. Advances in Architectural Geometry.

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(2014). Freeform Honeycomb Structures. Computer Graphics Forum (Proc. SGP).

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(2014). Exploring Quadrangulations. ACM Transactions on Graphics.

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(2013). Freeform Shading and Lighting Systems from Planar Quads. Design Modelling Symposium Berlin.

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(2013). Discrete Line Congruences for Shading and Lighting. Computer Graphics Forum (Proc. SGP).

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